Once the main form was blocked out, I could finally turn off symmetry and start defining the facial features better. Because, in life (real or fiction), people and creatures are not 100% symmetrical. So here I have made one eye a little bit droopier and one side of the face is more bony.
The horns look out of place at the moment, as I just started them as I finished for the day. I plan to (with the advice from my girlfriend) have horns running down the spine of the demon, and have a horn protruding from the elbow.
I can't wait to get onto poly-painting this character and rendering him out.
You can view my WIP on Behance!
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